Second Strike slot game

2 times the charm!

Game Specifications

Game theme: Old Skool
Slot game type: Video Slot
Min bet: $ 0.2
Max bet: $ 50
Max potential line: 10 Lines
Number of reels: 5
Bonus game: No
Jackpot game: No
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Also available on mobile

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    Please note that this game is excluded from the current Casino Race, bonuses or other promotions.

    Second Strike Slot Game

    Second Strike is a 5 reel, 10 fixed payline video slot game that is inspired by the timeless classic fruit slot machines but with an added twist—the Second Strike feature! Fans of old and modern slots alike will find something to like about Second Strike slots and will keep coming back for more! This innovative addition is available to be played conveniently on a no-download, instant play format on EmuCasino.

    The symbols on the reels feature 4 popular fruits used in classic old school slots: Cherries, a Plum, Grapes, and a Watermelon. Also included are additional traditional slot symbols including: a Bell, a Golden Star, a 7 and a Diamond. The Diamond is the highest paying symbol with the potential to reward 100.00 for 5 matched across a payline.

    The main goal of Second Strike slots is the same as with traditional slots, which is to match symbols from left to right across any of the 10 fixed paylines.

    The minimum and maximum bets are 0.20 and 50.00, respectively. Players can set their desired bet amounts using the navigation bar below the reels. The number of paylines is fixed at 10, however, and cannot be changed.

    The reel design of Second Strike slots closely resembles that of classic old school slots, so enthusiasts of old school style slots do as well, however. The special features include: a Wild and the Second Strike feature.

    Special Features:

    The Wild symbol is denoted by the golden Wild symbol and substitutes for all symbols to create winning combinations.

    special-feature-wild

    The Second Strike feature is activated on any line win and adds 6-10 symbols to the reels for additional wins when the outer wheel marker stops on the symbol from the first line win. The length of the longest paying line of a given symbol will determine the number of extra symbols for that symbol.

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